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  backgammon for money

 

Gammon empire play backgammon for money

 

 

Gammon Empire Details

 

Tournaments:

There are unlimited tournaments at any given time.They offer a variety of Sit&Go or Event tournaments (including Play for Fun Tournaments).

 

Sit & Go Tournaments:

There are loads of sit and go tournaments, where there are a predetermined amount of players required and the event will start as soon as the last person is registered.

 

Event Tournaments:

Make sure you check their schedule regularly to take part in these tournaments.

 

Features

 

    * Live Backgammon tables

    * Easy, Safe and Secure

    * 24-7 support

    * Lots of Games & Tournaments

 

Software

LogicEmpire

 

Languages:

English, French, German, Hebrew, Greek, Dutch, Turkish

Deposit Options

NETeller, Visa, Mastercard, Dinersclub

 

 

Bonus info:

Sign-up bonus in $                    $15

Deposit bonus in %                    15%

Referral bonus per friend           $20

Deposit free bonus                       $2

Bonus code:

PLIST25 - Deposit $25 and get $5 for free

PLIST50 - Deposit $50 and get $10 for free

PLIST100 - Deposit $100 and get $15 for free

 

In addition to these bonus offers exclusive to PokerListings visitors you will get $2 just for verifying your email. Gammon Empire is part of the largest backgammon network in the world, LogicEmpire, and after only one year online the network has some 650,000 members and no less than 5,000 players can be found on playing at Gammon Empire at any given time. Nice 3D graphics and an easy to use site make this a perfect choice for both backgammon beginners and experts.

 

Software & Graphics:

When Gammon Empire was launched toward the end of 2004 it became the first designated backgammon software with cash prize tournaments and money games. The Gammon Empire software is easy on the eye as it features an impressive 3D graphics engine.

A majority of the world’s backgammon players come from non-English speaking countries and to better appeal to them the Gammon Empire software is available in eight different languages in addition to English - French, Turkish, Spanish, Greek, Hebrew, Italian, German, and Portugese.

 

The software also allows you to chat with your opponents.

 

Cash Games/Regular Tables:

Despite being in business for just a little over a year Gammon Empire already has more than 650,000 members. On average 5,000 players (from some 120 different countries) are on the site at any given time. Many of these are playing fun money backgammon but there are always plenty of cash game players.

 

Tournaments:

The Gammon Empire tournaments also draw many players. There are sit and go tournaments around the clock with buy in ranging from $1 to $20 and the number of players ranging from 4 to 64. Gammon Empire also offers event hourly, daily, weekly, and monthly tournaments. The latter has more than $35,000 in total prizes.

 

Playability:

Gammon Empire is very easy to use, even for if you are new to backgammon. You simply click the dice to roll them and you use drag-and-drop to move your checkers. If you are used to playing backgammon offline, the pipcount function that Gammon Empire offers is nice. The lobby is self-explanatory and is similar to that of most online poker rooms.

 

High Stakes Games:

Gammon Empire has yet to attract a big crowd to its high stake games. But usually there are a couple of players in games with a limit over $100.

 

Commission/Rake:

Gammon Empire takes between 2.9 percent to 4.9 percent from the sum of all games played in single games (the rake decreases as the stakes go up), and 100% of a tournament's sign-up fees (generally equivalent to 10% of the tournament pot value).

 

Easy Opposition:

There are plenty of beginners playing backgammon at Gammon Empire. A good way of finding new players is by using the color code that each player has. All new players have the color grey next to their screen names.

 

 

Deposit & Withdrawal

There are no credit card processing issues when depositing money in to your Gammon Empire account, as sometimes can be the case for U.S. citizens wanting to play online poker or use online sportsbooks. Gammon Empire transactions are not coded as gambling and thus you do not run the risk of credit card rejections when trying to deposit.

 

Also, Gammon Empire accepts all commonly used payment methods. Naturally this includes credit cards, Neteller, and Paypal.

 

Summary:

Join Play65 for a special bonus offer - get $20 for free when you deposit $20. In addition to this you will get $2 just for verifying your email. Play65 is part of the world’s largest backgammon network, LogicEmpire, and shares its players with Gammon Empire. Currently the network has over 600,000 members and on average some 5,000 players can be found on Play65. Nice 3D graphics and an easy to use, multilingual site make Play65 a perfect choice for backgammon beginners and experts from all over the world.

 

Software & Graphics

Play65 runs on software from LogicEmpire and the same software is used for Gammon Empire. Play 65 and Gammon Empire shares players and after being online for only one year some 650,000 players use the LogicEmpire platform to play backgammon. When you log on to Play65 you will usually find 5,000 players already logged in.

The 3D graphics and the sound create a pleasant backgammon environment. And should you get tired of the sound effects it is easy to turn off the sound.

Play65 is well aware that backgammon players are a diverse crowd and consequently the software is multilingual. The software is available in 12 different languages – English, Swedish, Italian, German, Greek, Hebrew, Danish, French, Spanish, Czech, Turkish, and Japanese.

The software has known to crash (infrequently). However, when this happens, simply restart the program and log in for your game to be resumed automatically.

 

Cash Games/Regular Tables:

In just one year Play65 and the LogicEmpire Network has grown from 0 to close to 650,000 members. When logging into your Play65 account you will on average see about 5,000 other backgammon players looking for a game. Some of these are playing for fun money, but there is never a shortage of cash game players looking to play a single game or a match (series).

 

Tournaments:

A big draw for backgammon players is the tournaments offered by Play65. The company offers of sit and go and event tournaments (a tournament which begins at a specified date and time). Simply check the current calendar to see the upcoming tournaments. Sit and go tournaments are played around the clock at Play65 with buy ins from $1 to $20. The sit and go tournaments have 4-64 players.

The event tournaments are played on an hourly, daily, weekly, and monthly basis. Play65’s monthly tournament has over $35,000 in total prize money.

 

Playability:

The Play65 interface is very easy to use. For example, to roll the dice you click your mouse when the pointer is over the dice. Moving the checkers is a matter of drag and drop. To ensure a reasonable pace every game is timed. There are two speeds available at Play65 – normal speed (45 seconds per turn) and fast speed (25 seconds per turn). Should you run out of time, you lose the game.

The picpount function (minimum number of pips you will have to roll to remove all your checkers from the board) is a nice feature that you do not get when playing offline backgammon.

 

High Stakes Games:

The high stake games at Play65 have yet to attract a large number of players. But you can usually find a couple of games where the limit is at $500.

 

Gammon Empire has yet to attract a big crowd to its high stake games. But usually there are a couple of players in games with a limit over $100.

 

Commission/Rake:

The rake Play65 takes is between 2.9 percent and 4.9 percent for single games and up to 7.9 percent for matches. The rake decreases as the stakes go up. Play 65 also takes 100 percent of a tournament's sign-up fees (generally equivalent to 10 percent of the pot value). You can actually decrease the rake Play65 claims by increasing your rating. The rake is decreased by 50 percent when both you and your opponent have a rating of over 1,700. It should also be noted that the rake can be increased. A disparity of a 100 rating points or more between two opponents makes the rake go up by 50 percent.

 

Easy Opposition:

As a consequence of the growth in popularity of online backgammon Play65 is constantly attracting beginners. Play65 even offers a good way of spotting these beginners as all players have a color code that indicates their player rating. All new players, for example, have grey colored box next to their screen names.

 

Please note that the minimum withdrawal amount is $20.

 

gammon empire - play backgammon for money

 

Backgammon is a game for two players, played on a board consisting of twenty-four narrow triangles called points. The triangles alternate in color and are grouped into four quadrants of six triangles each. The quadrants are referred to as a player's home board and outer board, and the opponent's home board and outer board. The home and outer boards are separated from each other by a ridge down the center of the board called the bar.
Figure 1. A board with the checkers in their initial position.
An alternate arrangement is the reverse of the one shown here, with the home board on the left and the outer board on the right.


The points are numbered for either player starting in that player's home board. The outermost point is the twenty-four point, which is also the opponent's one point. Each player has fifteen checkers of his own color. The initial arrangement of checkers is: two on each player's twenty-four point, five on each player's thirteen point, three on each player's eight point, and five on each player's six point.

Both players have their own pair of dice and a dice cup used for shaking. A doubling cube, with the numerals 2, 4, 8, 16, 32, and 64 on its faces, is used to keep track of the current stake of the game.
 
To start the game, each player throws a single die. This determines both the player to go first and the numbers to be played. If equal numbers come up, then both players roll again until they roll different numbers. The player throwing the higher number now moves his checkers according to the numbers showing on both dice. After the first roll, the players throw two dice and alternate turns.
The roll of the dice indicates how many points, or pips, the player is to move his checkers. The checkers are always moved forward, to a lower-numbered point. The following rules apply:


A checker may be moved only to an open point, one that is not occupied by two or more opposing checkers.

The numbers on the two dice constitute separate moves. For example, if a player rolls 5 and 3, he may move one checker five spaces to an open point and another checker three spaces to an open point, or he may move the one checker a total of eight spaces to an open point, but only if the intermediate point (either three or five spaces from the starting point) is also open. Figure 3. Two ways that White can play a roll of .

A player who rolls doubles plays the numbers shown on the dice twice. A roll of 6 and 6 means that the player has four sixes to use, and he may move any combination of checkers he feels appropriate to complete this requirement.

A player must use both numbers of a roll if this is legally possible (or all four numbers of a double). When only one number can be played, the player must play that number. Or if either number can be played but not both, the player must play the larger one. When neither number can be used, the player loses his turn. In the case of doubles, when all four numbers cannot be played, the player must play as many numbers as he can.







Hitting and Entering
A point occupied by a single checker of either color is called a blot. If an opposing checker lands on a blot, the blot is hit and placed on the bar.
Any time a player has one or more checkers on the bar, his first obligation is to enter those checker(s) into the opposing home board. A checker is entered by moving it to an open point corresponding to one of the numbers on the rolled dice.

For example, if a player rolls 4 and 6, he may enter a checker onto either the opponent's four point or six point, so long as the prospective point is not occupied by two or more of the opponent's checkers. Figure 4. If White rolls with a checker on the bar, he must enter the checker onto Red's four point since Red's six point is not open.
If neither of the points is open, the player loses his turn. If a player is able to enter some but not all of his checkers, he must enter as many as he can and then forfeit the remainder of his turn.

Once a player has moved all of his fifteen checkers into his home board, he may commence bearing off. A player bears off a checker by rolling a number that corresponds to the point on which the checker resides, and then removing that checker from the board. Thus, rolling a 6 permits the player to remove a checker from the six point.
If there is no checker on the point indicated by the roll, the player must make a legal move using a checker on a higher-numbered point. If there are no checkers on higher-numbered points, the player is permitted (and required) to remove a checker from the highest point on which one of his checkers resides. A player is under no obligation to bear off if he can make an otherwise legal move. Figure 5. White rolls
and bears off two checkers.
A player must have all of his active checkers in his home board in order to bear off. If a checker is hit during the bear-off process, the player must bring that checker back to his home board before continuing to bear off. The first player to bear off all fifteen checkers wins the game.